It is a highly ambitious undertaking that provides a lengthy and fresh campaign while making numerous tweaks to the first game. It earned that praise from both the games journalism world and from legions of hardcore RPG fans. Rather than reinventing their formula once again, Larian has returned to the turn-based, party-based, isometric RPG world of Rivellon with Divinity: Original Sin 2 – the closest thing to a true sequel that the Divinity series has had. On the surface (or in a few screenshots), Original Sin 2 looks like just minor iteration of the first game, but don’t let those appearances fool you. The most resounding of those successes was, arguably, Divinity: Original Sin, the 2013 RPG that enjoyed an immense amount of critical praise.